SDL_GetRelativeMouseState()
Syntax
unsigned char SDL_GetRelativeMouseState(unsigned char x, unsigned char y);
Description
Get the relative mouse state (movement since last call).
Details
This function retrieves the relative mouse movement (in pixels) since the last call. The values are stored in the provided x and y pointers.
Input
| param | Description |
|---|---|
| x | Pointer |
| y | Pointer |
Returns
- Returns 0 (always) in this implementation.
The actual implementation is in SDL_GetRelativeMouseState. This is a wrapper function.