SDL Image Test - sdlimg.c
#include <SDL.h>
#include <SDL_rect.h>
#include <SDL_image.h>
#include <stdio.h>
#include <conio.h>
int main(int argc, char* argv[]) {
SDL_Surface* image_surface;
SDL_Window *window;
SDL_Surface *screen_surface;
SDL_Rect rect_atomix_position = {120, 20, 162, 50};
const char *img_hir = "/usr/share/atomix/atomix.hir";
unsigned char atomix_img_width = 162; // 162 27
unsigned char atomix_img_height = 30;
printf("Chargement de l'image: %s\n", img_hir);
// 1. Initialization
SDL_Init(SDL_INIT_VIDEO);
IMG_Init(IMG_INIT_HRS);
// 2. Create a window and get its surface
window = SDL_CreateWindow(
"sdk-image test",
SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED,
240, 200,
0);
screen_surface = SDL_GetWindowSurface(window);
image_surface = IMG_Load(img_hir);
if (!image_surface) {
SDL_Quit();
SDL_DestroyWindow(window);
printf("Erreur de chargement de l'image: %s\n", IMG_GetError());
IMG_Quit();
return 1;
}
image_surface->w = atomix_img_width;
image_surface->h = atomix_img_height;
SDL_BlitSurface(image_surface, NULL, screen_surface, &rect_atomix_position);
// 5. Update the display
SDL_UpdateWindowSurface(window);
// 6. Wait for 3 seconds
SDL_Delay(3000);
// 7. Free resources
SDL_FreeSurface(image_surface);
SDL_DestroyWindow(window);
cgetc();
IMG_Quit();
SDL_Quit();
return 0;
}